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Category Archives: Find My Bricks

5 July 2021 by Martin
AI / ML, Find My Bricks, Lego, Technology

Fake it ’till you make it

Every now and again things align so perfectly you can’t not do something. In the past I’ve dabbled with AI, searching for Lego bricks with limited success. I had recently discovered Unity’s Perception package for generating labelled synthetic “photo realistic” images for AI / deep learning I’m familiar with Unity…

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bounding box cloud computing Deep Learning lego NVIDIA Unity

28 February 2020 by Martin
Find My Bricks, Opinion

Cold Start

Well Christmas long this year… For nearly two months I’ve not done much with this project. In part that’s down to a recent computer upgrade allowing me to play games on “ultra” graphics settings, but this new RTX 2070 MaxQ 8GB GPU doesn’t really want to render Civ 6 and…

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break document lego

20 November 2019 by Martin
AI / ML, Find My Bricks

Lego Location Detection Transfer Learning

In the weeks since my last post I have gained more knowledge of transfer learning and have started to implement it beyond object classification and into object location detection. Although it seems a simple evolution, I was surprised just how much more complicated and how much more pre & post…

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Deep Learning Fast AI Object Identification ResNet Transfer Learning

29 October 2019 by Martin
AI / ML, Find My Bricks

Transfer Learning with Fast AI to find Lego

This project marks my first dive into deep learning. I have done a lot of data analysis in the past and even dabbled with Neural Networks using TensorFlow but limited these to networks considerably “shallower” than their “deep” cousins. With previous experiments I have had a relatively small quantity of…

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contains code Deep Learning Fast AI lego python ResNet Transfer Learning

21 October 2019 by Martin
AI / ML, Find My Bricks

Image Annotation Labels: Points, Masks, and Bounding Boxes

My aim is to develop a system to spot specific Lego pieces. Training Data Convolutional neural networks (CNNs) have emerged as the leader in image classification AI algorithms and in all likelihood will be what my brick-finder application will be built on. When training a CNN, we need a dataset…

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annotation bounding box input masks labels lego segmentation

11 October 2019 by Martin
Find My Bricks

R & Multi-Platform Woes

I have been writing R code for more than 5 years which I write almost exclusively on Windows desktops. Some scripts I have put into production on Linux servers, commonly Raspberry Pis. Where possible I try to maintain a single code-base which can run on both platforms. Sympathy for the…

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contains code Leaflet lego Linux R Shiny Windows

9 October 2019 by Martin
Find My Bricks

Creating Blender Objects Programmatically with Python

TL;DR? Full code here (this post is a bit silly) And now for something completely different. This site’s chief weapon is R. R and SQL. Two, this sites two chief weapons are R, SQL, and JavaScript. THREE! OUR THREE chief weapons are R, SQL, JavaScript and an almost fanatical devotion…

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blatant copyright infringement blender contains code lego python silly

4 October 2019 by Martin
Find My Bricks, Lego

Deploying Leaflet Maps

I use Leaflet, an open-source JavaScript library, as the engine for the interactive portion of my website. If you head over to the find-bricks part of my site you will likely realise you have used a Leaflet app before, most likely for its intended application of mapping. In my app…

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Leaflet lego Maps R Shiny Server

2 October 2019 by Martin
AI / ML, Find My Bricks, Lego

Site Launch – MartinBuilds.com

It started with a  joke. Not my joke, but a good one. To some, this is not a joke. It is a convoluted neural network similar to the TV show Silicon Valley’s Not Hotdog app The Vision The aim of this project is to deploy a complete AI solution using…

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joke lego Not Hotdog

9/9

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