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Category Archives: AI / ML

5 July 2021 by Martin
AI / ML, Find My Bricks, Lego, Technology

Fake it ’till you make it

Every now and again things align so perfectly you can’t not do something. In the past I’ve dabbled with AI, searching for Lego bricks with limited success. I had recently discovered Unity’s Perception package for generating labelled synthetic “photo realistic” images for AI / deep learning I’m familiar with Unity…

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bounding box cloud computing Deep Learning lego NVIDIA Unity

20 November 2019 by Martin
AI / ML, Find My Bricks

Lego Location Detection Transfer Learning

In the weeks since my last post I have gained more knowledge of transfer learning and have started to implement it beyond object classification and into object location detection. Although it seems a simple evolution, I was surprised just how much more complicated and how much more pre & post…

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Deep Learning Fast AI Object Identification ResNet Transfer Learning

29 October 2019 by Martin
AI / ML, Find My Bricks

Transfer Learning with Fast AI to find Lego

This project marks my first dive into deep learning. I have done a lot of data analysis in the past and even dabbled with Neural Networks using TensorFlow but limited these to networks considerably “shallower” than their “deep” cousins. With previous experiments I have had a relatively small quantity of…

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contains code Deep Learning Fast AI lego python ResNet Transfer Learning

21 October 2019 by Martin
AI / ML, Find My Bricks

Image Annotation Labels: Points, Masks, and Bounding Boxes

My aim is to develop a system to spot specific Lego pieces. Training Data Convolutional neural networks (CNNs) have emerged as the leader in image classification AI algorithms and in all likelihood will be what my brick-finder application will be built on. When training a CNN, we need a dataset…

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annotation bounding box input masks labels lego segmentation

7 October 2019 by Martin
AI / ML, Opinion

Opinion: Five Percent Accuracy

Police forces in the UK have recently been criticised for using facial recognition systems some claim to be “dangerously inaccurate”. The House of Commons Science and Technology committee recently called for trials to be suspended until relevant regulations are put in place. Some of these systems have demonstrated just 5%…

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5% inference NVIDIA Jetson opinion Roulette

2 October 2019 by Martin
AI / ML, Find My Bricks, Lego

Site Launch – MartinBuilds.com

It started with a  joke. Not my joke, but a good one. To some, this is not a joke. It is a convoluted neural network similar to the TV show Silicon Valley’s Not Hotdog app The Vision The aim of this project is to deploy a complete AI solution using…

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joke lego Not Hotdog

21 February 2018 by Martin
AI / ML, Data, Technology

My Automated Machine Learning Tipster Bot, on a Raspberry Pi

I programmed my £30 Raspberry Pi to automate picking football tips using machine learning techniques, which you can follow on twitter @PiBot_predicts

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analytics betting bot gambling R Raspberry Pi twitter

14 July 2017 by Martin
AI / ML, Data, Technology

The Sport of Programming

I dabble in the sport of programming and train my first Neural Network on a gaming-laptop GPU

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analytics big data Computer Science machine learning NVIDIA R Spark TensorFlow

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